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Showing posts with the label food-art

Week 14 Updates ~ Moreeee Backgrounds + Watermelon changes!

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On Tuesday, I managed to finish the sky background within 6-7 hours. Since this was a nature background with little to no detailed objects aside from the clouds, it was easy to paint over and finish this. Here's the completed sky background without filter: With filter and some hue/lighting changes: And I have been revamping the food art and here are the Watermelon food art improvements! (Forgot to post this a while back) Before (left) and After (right) Placed the stick in and added a bit of drop shadow.

Week 9 Updates ~ Heavenly Food Background

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Been working on some other backgrounds so we would need a "heavenly" background scenes for the food so I tried looking through some similar images and using them to create mine. Here's what it is like. Moodboard/References:   My take and end results:   Gonna start reworking the food as well while I'm at it so here's a pratha:

Week 6 Updates ~ More Art Assets and I'm Not So Sure About This

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Here is why I'm not sure about this: Working on these stuff is much more troublesome than expected. This certainly isn't the quality I would have liked to show off so I'm considering another method to do the backgrounds that wouldn't be so tedious? The quality of the backgrounds keep looking so plain and horrid and that's not including the details I have yet to finish up... It's terrible, no good. I mean the perspective is not too shabby compared to the classroom one with how I had to adjust the picture to fit the screen for the visual novel (which is 1920x1080 btw, it has be set by Don after he mentioned that it was best to set the art assets - especially the backgrounds to a fixed setting since like week 4/5). On the bright side, I did completed a okay-ish chicken chop! Way better than what was before which was a slab of suspicious looking meat. Though it might be due to the sauce and additional stuff, honestly I did reuse the asset and adjust...

Week 5 Updates ~ More Food Art stuff and some backgrounds(?)

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The colour scheme is not permanent of course, th colours right now is based off the original photo and it turned out kind of gross-looking? Honestly I have no direction on how I would want the colour scheme to be yet. I do want it to be much brighter though just so the scene. Though I'm just wondering if I would want to use this because just how much time is spent to outline this... Not to mention things like Next up is the food art! I'm somewhat cheating with this since the artwork was taken from a previous work so this is how the roti prata look like as a first draft. However, I'm likely going to modify or make a completely different version for the visual novel to make it look more like the actual roti prata/canai with egg like this: Also starting to work on the chicken chop? It's harder than I thought it would be. It's ugly. I think I'll start on the Oyakodon first like next week. Re-Edit: Here's a brighter and colourful version fo...

Week 4 Updates ~ Start of Food Art Spam

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For week 4, we're still doing a lot of the initial concept stuff. I've gotten started on some initial UI elements such as the colour palette (done the week before) and the Title Screen. Don had came to me to test what he had for the and I gave my suggestions and own thoughts on the script especially on the parts that seemed iify - just some minor plot tweaks that would help the characters' personalities shine through and for the story to flow better. Overall, I think he did quite well with the script so far, capturing the personalities of the characters so far. The next item I had done was researching references for the food items I would be making that are used in Chapter 1. There is going to be a cafeteria scene and the 4 items I would have to make are: - Watermelon Slices - Oyakodon - Grilled Chicken - Roti Pratha with egg Currently at the end of Week 4, I am able to finish up a simple watermelon slice sample with different variations (kinda). Would definitely...