Week 6 Updates ~ More Art Assets and I'm Not So Sure About This


Here is why I'm not sure about this:


Working on these stuff is much more troublesome than expected. This certainly isn't the quality I would have liked to show off so I'm considering another method to do the backgrounds that wouldn't be so tedious? The quality of the backgrounds keep looking so plain and horrid and that's not including the details I have yet to finish up...





It's terrible, no good. I mean the perspective is not too shabby compared to the classroom one with how I had to adjust the picture to fit the screen for the visual novel (which is 1920x1080 btw, it has be set by Don after he mentioned that it was best to set the art assets - especially the backgrounds to a fixed setting since like week 4/5).


On the bright side, I did completed a okay-ish chicken chop!



Way better than what was before which was a slab of suspicious looking meat. Though it might be due to the sauce and additional stuff, honestly I did reuse the asset and adjust it to look better:



I would probably change up and add more details like before but I would use the current version as part of the slides for next week presentation/mini-Viva since it looks alright.

AND I DID FINISH MY OYAKODON AND MADE IT MORE APPEALING!

Here's before:



After:



Not a bad job I'll say!




Side Note: 

Slightly not too sure about the progress that is made for the character art... Tips and some advice were given in previous weeks/times about what is expected for each individual character and what's kind of expected but I'm not sure if it'll be done in time for the mini-Viva. Doesn't look anything too close to a finished product and much closer to childish doodles. Well, I hope things are going to be okay else I can always pitch in and do the character art myself.

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